﻿package fj.events
{
	import flash.events.Event;
	
	public class FJImageTransformRotateEvent extends Event
	{
		public static const ROTATE = "rotate";
		
		public var rotation:Number;
		
		public function FJImageTransformRotateEvent( r:Number ):void
		{
			super( ROTATE );
			rotation = r;
		}
	}
}